AI Insights · Timothy · July 2023
Top 5 Educational Games on iOS in Saudi Arabia Q2 2023
In Q2 2023, the top 5 educational games on iOS in Saudi Arabia saw varied performance trends in weekly downloads, revenue, and active users. Learn more about their performance metrics.
The second quarter of 2023 revealed interesting trends for the top five educational game apps on iOS in Saudi Arabia. Here’s a detailed look at how each app performed in terms of weekly downloads, revenue, and active users.
Lingokids - Play and Learn from Monkimun Inc saw a somewhat fluctuating trend in weekly revenue, peaking at around $5.1K in early April and experiencing a dip to approximately $3.2K by mid-June. Weekly downloads for Lingokids showed a rising trend towards the end of the quarter, reaching 3.2K in the last week of June. Active users also displayed a gradual increase, climbing from 5.6K at the start of the quarter to 6.1K by the end.
Buddy.ai: Early Learning Games by MyBuddy.ai experienced a significant rise in weekly revenue, starting at $2.3K and peaking at around $3.7K by the end of June. Downloads for Buddy.ai showed a notable increase, reaching their peak at 8.5K in the last two weeks of June. The app's active users also followed an upward trend, growing from 4.5K to 10.1K over the quarter.
Lamsa - Kids Learning App from Lamsa FZ-LLC saw a steady performance in weekly revenue, ranging between $900 and $1.3K, with a peak of $1.3K in mid-June. Downloads fluctuated, with a peak of 2.4K in late April and a decline to just over 1K by the end of June. Active users for Lamsa also showed a downward trend, starting at 3.7K and falling to 3.2K by the end of the quarter.
Keiki Learning games for Kids by BENIPOL LIMITED saw a notable increase in weekly revenue, starting at $453 and reaching up to $779 by the end of June. Downloads for Keiki varied significantly, peaking at 1.9K in mid-June before dropping to 1.1K by the end of the month. Active users for Keiki increased from 971 to 1.7K over the quarter.
Kiddopia - Kids Learning Games from Kiddopia, Inc. showed a consistent revenue trend, with figures fluctuating between $151 and $505. Downloads were relatively lower compared to other apps, peaking at 371 in early May before declining to 76 by the end of June. Active users for Kiddopia saw a slight decrease, starting at 4.8K and ending at 4K.
These insights come from Sensor Tower, where you can find more detailed analytics and trends.